Open Game Design


Conversation – Game Design Document
augusti 10, 2007, 6:59 e m
Sparat under: Design Documents

Conversation – Game Design Document

”Conversation is a massive multiplayer online role playing game (MMORPG) for two players.”

My first microproject, I planned the production time to 5 vecks but in reality it was about three and a half, when the time was ended I was about half done or near halt done. But it is playable when my server was up. I like the concept for its simplicity.

The project includes:

pre-production – creating the game concept and search for a mood, game design document, tech design and planning up the production time

production - Develop the game, writing code, making models in Maya and painting textures, follow the productionplan (task-list and deadlines)

post-produnction – cleaning up and fixing bugs, creating a homepage and presentation.

Conversation-Logo



Polyharmony – High Concept – Iteration 1
augusti 10, 2007, 8:57 f m
Sparat under: Design Documents


Polyharmony – Game Design Document – Iteration 1
augusti 10, 2007, 8:55 f m
Sparat under: Design Documents

Polyharmony – Game Design Document – Iteration 1

”A new innovative game with the heart on the music part creating a game world of level
and character design that player enjoy living in.”

The second of my microproject, I planned the production time to 5-10 vecks, when the time was ended I was about half done. But it is playable and the concept works really well. The project includes:

pre-production – creating the game concept and search for a mood, game design document, tech design and planning up the production time

production - Develop the game, writing code, making models in Maya and painting textures, follow the productionplan (task-list and deadlines)

post-produnction – cleaning up and fixing bugs, creating a homepage and presentation.

Polyharmony Main Character Design



Monkeys in the Dark – Mood Declaration
augusti 10, 2007, 7:11 f m
Sparat under: Design Documents


Monkeys in the Dark – Game Design Document – Iteration 1
augusti 10, 2007, 7:03 f m
Sparat under: Design Documents

Monkeys in the Dark – Game Design Document – Iteration 1

The design docment for Monkyes in the Dark. The main part of the gameplay is not declared because I was hard to write it pre when I didn’t know the technical limits.



Conversation – High Concept Document
augusti 10, 2007, 6:57 f m
Sparat under: Design Documents


Conversation – Mood Document
augusti 10, 2007, 6:55 f m
Sparat under: Design Documents